E3 is an event all about spectacle and being over the top. Booths rattle your bones with bombastic speakers when you walk by; characters in costume, or scantily clad women, assault passers-by with flyers and freebies.
So when you come to the conference to show off a more introspective and quiet game, you might struggle to stand out. Especially when the game features a not-very-video-gamey mechanic: writing.
This was Ziba Scott's peril at this year's Electronic Entertainment Expo. As a newbie to the conference, he had to navigate an unfamiliar minefield of sensory overload to promote his game, Elegy for a Dead World. In the game, players explore worlds inspired by the work of 18th century British poets Shelley, Byron and Keats. The player assumes these dying worlds will never be seen by other humans, so they must carefully document their thoughts about each experience รข" diary entries that can be viewed by other players.
Scott, who has worked on other small-team projects including mobile hit Girls Like Robots, said his goal for E3 was to "make noise for myself and my teammates."
You can follow Ziba's journey to E3 and his experiences there in the video above. Elegy for a Dead World comes out later this year for Mac and PC.
Video shot and produced by Evan Engel and Bianca Consunji.
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